The Beginning of the End

by   Posted on May 9, 2011 in In-Depth

How does one represent 5 months of learning in one night? Well, one (specifically, me) would start by hoping his game that has been comming along steadily is up and working by the 30th. He would then proceed to attempt to  figure out a way to communicate said learning to the programming illeterate.

So basically, my “learning center” is going to be my laptop running whatever version of my game that I currently have working (I only have 1 feature left to impliment before it works, but I’d like to add a few bells and whistles). I thought about having a copy of the code that I wrote so that I can prove that I speak “computer” like I did last year, but I don’t think that it would work because I’m using multiple different files in my game, some which I wrote myself, but there are others that control the actual generation of the graphics so it wouldn’t really work (also, the file is significantly larger than it was last year, and I think that I might have to chop down a forest to get the paper necessary to print it all out). I’ve also decided to do away with the tri-fold science fair type poster board that I used last year as, as my teacher said that people don’t really tend to look at something for more than a minute or two.

Instead I think that I’ll make a “programming a game in 10 easy(ish) steps” giving a brief outline of the process that I took from knowing no C++, to being able to make a working video game.

If you’ve actually read this far into my post, I suppose you’ll also want to know the progress I’ve made on my game. Right now, I’m able to move objects within the scene in real time, have the “hero” move according to the player’s input, and have the camera move with it.a screenshot of my game
I’m also able to have the boxes that fly at you faster and faster and they spawn randomly relative to your position (instead of spawning in absolute co-ordinates). The only big thing I have left to do is make it so that the program “knows” when a box hits the “hero” (right now it just passes right through). I’d also like to add a score, and maybe even a high score feature. If I have time, creating power-ups is certainly a possibility.

Untill next time (In-Depth night)

-Nicholas



One Response

  1. From what I could see, it came together quite nicely Nicholas!

    Excellent work!!

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